AI Insights · Timothy · October 2022
Top Business Games on iOS in Latin America Q3 2022
Discover the performance trends of the top 5 business games on iOS in Latin America for Q3 2022, highlighting their weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 business games on the iOS platform in Latin America demonstrated varied performance trends across downloads, revenue, and active users. Here's a detailed look at how My Perfect Hotel, Idle Lumber Empire - Wood Game, Like a Pizza, My Success Story Business Life, and Office Fever fared.
My Perfect Hotel from SayGames LTD showed a notable rise in weekly downloads early in the quarter, peaking at 67K in the week of August 15 before gradually declining to 21K by the end of September. Weekly revenue saw a steady increase, reaching approximately $1.2K in the last week of September. The game also maintained a strong base of weekly active users, starting at 68K in mid-August and ending the quarter with about 55K.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd experienced a steady growth in weekly revenue, peaking at around $2.7K in mid-September. Downloads fluctuated, hitting a high of 24.5K in the week of August 15, before stabilizing at around 15K towards the end of the quarter. The game also saw an increase in weekly active users, from 28K in late June to 34K by the end of September.
Like a Pizza from MondayOFF had a decline in both weekly downloads and revenue throughout the quarter. Downloads decreased from 23.5K in early July to just over 2K by the end of September. Revenue followed a similar trend, starting at $402 in early July and dropping to $83 by the end of the quarter. Despite this, the game maintained a relatively steady number of weekly active users, peaking at 54K in mid-July and gradually declining to 31K by late September.
My Success Story Business Life by Rodan mobile Korlatolt Felelossegu Tarsasag showed varied performance. Weekly downloads peaked at 12.3K in late August and then decreased to about 4.7K by the end of September. Revenue reached its highest point at around $1.2K in early September but dropped to $743 by the end of the month. The game's weekly active users saw a significant peak at 19K in late August, ending the quarter at about 8.5K.
Office Fever from Rollic Games experienced a decrease in weekly downloads from 6.5K in early July to just 661 by the end of September. Revenue also declined, starting at $390 in late June and dropping to $70 by late September. The number of weekly active users followed a similar downward trend, peaking at 11.5K in mid-July and falling to just over 3K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.